WELCOME TO THE PROJECT PROPOSAL
TOPIC CHOSEN
Projectile simulation
STUDENTS INVOLVED
SUBHRAJIT BANERJEE (subrajit) -B4
PRITHU SAH (prithu) -B3
TUTORS NAME :- HARISH KARNIK AND A.PABREJA.
OBJECTIVE
In this project we are going to present the projectile
motion .We will make a game based on the concepts involved in the projectile
motion.We will try to bring out the various aspects of it-such as effect on the
trajectory of changing the velocity of launching or changing the angle of
projection etc. The main objective of the project is to develop an understanding
of the basic principles of PROJECTILE MOTION for a beginner in the field of
2-DIMENSIONAL motion.He can develop his skills by playing games of our project
and can have a good learning experience.
MAIN SUB PARTS INVOLVED
1. BULLS EYE.
2. COLLISION COURSE.
3. MOTION IN MID AIR.
4. PROJECTILE ON SLANTING PLANE.
5. INFORMATION REGARDING TRAJECTORIES.
DETAILS OF SUBPARTS.
Click here
to see the details of the sub parts.
REFERENCES
lectureonline.cl.msu.edu
library.thinkquest.org
webphysics.ph.msstate.edu
www.joshluben.newsmagic.com
lib.hut.fi
MOTIVATION
We were motivated in doing this project by our senior
students projects on the same topic.We had a discussion with a 2nd year student
named Rituraj Singh (BT EE) who guided us on this topic .He gave us few
guidelines on the sub parts which we should develop to make a good project.
FOR THE FOLLOWING INPUT:(BASIC CASE)
1.INTIAL VELOCITY = 100 m/s.
2.ANGLE OF PROJECTION = 30(DEGREES).
3.GRAVITY = 10m/(s*s).
4.TIME = 4s.
THE OUTPUT WILL BE AS FOLLOWS:
1.TIME OF FLIGHT = 10s.
2.RANGE = 866.025m.
3.MAXIMUM HEGHT ATTAINED = 125m.
4.HORIZHONTAL VELOCITY (AT T=4s) = 86.605m.
5.VERTICAL VELOCITY (AT T=4s) = 10m/s.
6.X CO-ORDINATE (AT T=4s) = 346.42m.
7.Y-CO-ORDINATE (AT T=4s) = 120m.